227 lines
7.1 KiB
C++
227 lines
7.1 KiB
C++
/******************************************************************************/
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/* */
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/* ::: :::::::: */
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/* server.cpp :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: vvaas <vvaas@student.42angouleme.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/01/21 09:31:17 by maldavid #+# #+# */
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/* Updated: 2024/01/30 20:58:31 by maldavid ### ########.fr */
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/* */
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/******************************************************************************/
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#include <server.hpp>
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#include <client.hpp>
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#include <channel.hpp>
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#include <logs.hpp>
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#include <cstring>
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#include <fcntl.h>
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#include <ansi.hpp>
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#include <config.hpp>
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#include <message.hpp>
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namespace irc
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{
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typedef std::vector<unstd::SharedPtr<Client> >::iterator client_it;
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typedef std::vector<unstd::SharedPtr<Client> >::const_iterator client_const_it;
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typedef std::vector<Channel>::iterator channel_it;
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typedef std::vector<Channel>::const_iterator channel_const_it;
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Server::Server(int port, const std::string& password) : _s_len(sizeof(_s_data)), _password(password), _port(port), _active(true)
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{
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std::memset(&_s_data, 0, sizeof(sockaddr));
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initSocket();
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}
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void Server::initSocketData()
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{
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_s_data.sin_family = AF_INET;
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_s_data.sin_addr.s_addr = INADDR_ANY;
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_s_data.sin_port = htons(_port);
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_main_socket = socket(AF_INET, SOCK_STREAM, 0); // AF_INET == IPv4, SOCK_STREAM == TCP
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if(_main_socket < 0)
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logs::report(log_fatal_error, "socket error");
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logs::report(log_message, "socket succesfully started");
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}
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void Server::initSocket()
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{
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int opt = 1;
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initSocketData();
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if(setsockopt(_main_socket, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt)) < 0) // SOL_SOCKET : modify socket only, SO_REUSEADDR : Reusable after program ends
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logs::report(log_fatal_error, "setsockopt() error (tout a pete)");
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if(bind(_main_socket, reinterpret_cast<sockaddr*>(&_s_data), sizeof(_s_data)) != 0) // Bind _main_socket to localhost
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logs::report(log_fatal_error, "bind error");
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logs::report(log_message, "bind successful, starting listen loop");
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if(listen(_main_socket, MAX_USERS) != 0) // init the listen with MAX_USERS
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logs::report(log_fatal_error, "listen error");
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logs::report(log_message, "listen queue created successfully");
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logs::report(log_message, "server is up and running");
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}
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void Server::handleInput()
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{
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char buffer[INPUT_SIZE] = { 0 };
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ssize_t recv_size;
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for(std::vector<unstd::SharedPtr<Client> >::iterator it = _client.begin(); it != _client.end(); ++it)
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{
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if(!FD_ISSET((*it)->getFD(), &_fd_set))
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continue;
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while ((recv_size = recv((*it)->getFD(), buffer, INPUT_SIZE, 0)) > 0) // read() but forsocket fd
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{
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(*it)->newMsgInFlight(buffer);
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#ifdef DEBUG
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logs::report(log_message,"processing '%s'", buffer);
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#endif
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while (handleMessage(*it));
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std::memset(buffer, 0, sizeof(buffer)); // clear the buffer to avoid trash remaining
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}
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if(recv_size == 0 || (*it)->disconnectRequired()) // recv return 0 ifan user disconnect
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{
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logs::report(log_message, "User %d disconnected", (*it)->getID());
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close((*it)->getFD());
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for(channel_it cit = _channels.begin(); cit != _channels.end();)
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{
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cit->removeClient(*it, "");
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if(cit->getNumberOfClients() == 0)
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{
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logs::report(log_message, "channel '%s' has been destroyed", cit->getName().c_str());
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cit = _channels.erase(cit);
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}
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else
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++cit;
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}
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it = _client.erase(it) - 1;
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}
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}
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}
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void Server::wait()
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{
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int tmp;
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int fd = 0;
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int i = 0;
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socklen_t len = sizeof(sockaddr_in);
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while(_active)
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{
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FD_ZERO(&_fd_set);
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FD_SET(_main_socket, &_fd_set);
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for(std::vector<unstd::SharedPtr<Client> >::iterator it = _client.begin(); it != _client.end(); ++it)
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FD_SET((*it)->getFD(), &_fd_set);
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tmp = select(MAX_USERS, &_fd_set, NULL, NULL, NULL); // SELECT blocks till a connection or message is received, and let only those in _fd_set
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if(tmp < 0 && _main_socket != NULL_SOCKET)
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logs::report(log_fatal_error, "select fd error");
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if(FD_ISSET(_main_socket, &_fd_set)) // ifit's a new connection
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{
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sockaddr_in cli_sock;
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fd = accept(_main_socket, reinterpret_cast<sockaddr*>(&cli_sock), &len); // adds the new connection
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if(fd < 0)
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logs::report(log_fatal_error, "accept() error");
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if(fcntl(fd, F_SETFL, O_NONBLOCK) < 0)
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logs::report(log_fatal_error, "fcntl() error");
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unstd::SharedPtr<Client> new_client(new Client(fd, cli_sock, i++));
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_client.push_back(new_client); // put the client into the vector used in handle_input
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logs::report(log_message, "User %d connected", _client.back()->getID());
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}
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handleInput();
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}
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}
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bool Server::handleMessage(unstd::SharedPtr<Client> client)
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{
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if(client->getMsgInFlight().empty()) // ifthere are no commands just return
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return false;
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const Message msg(client, client->getNextMsg());
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if(msg.getCmd() == "NICK")
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handleNick(client, msg);
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else if(msg.getCmd() == "USER")
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handleUser(client, msg);
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else if(msg.getCmd() == "PASS")
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handlePass(client, msg);
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else if(!client->isLogged())
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return true;
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else if(msg.getCmd() == "QUIT")
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handleQuit(client, msg);
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else if(msg.getCmd() == "WHO")
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handleWho(client, msg);
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else if(msg.getCmd() == "PART")
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handlePart(client, msg);
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else if(msg.getCmd() == "JOIN")
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handleJoin(client, msg);
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else if(msg.getCmd() == "INVITE")
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handleInvite(client, msg);
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else if(msg.getCmd() == "PRIVMSG")
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handlePrivMsg(client, msg);
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else if(msg.getCmd() == "NOTICE")
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handleNotice(client, msg);
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else if(msg.getCmd() == "KICK")
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handleKick(client, msg);
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else if(msg.getCmd() == "TOPIC")
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handleTopic(client, msg);
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else if(msg.getCmd() == "PING")
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handlePing(client, msg);
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else if(msg.getCmd() == "MODE")
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handleMode(client, msg);
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else if(msg.getCmd() == "imfeelinglucky")
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handleRussian(client);
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return true;
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}
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bool Server::isUserKnown(const std::string& user) const
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{
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for(client_const_it it = _client.begin(); it < _client.end(); ++it)
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{
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if(const_cast<unstd::SharedPtr<Client>&>(*it)->getNickName() == user)
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return true;
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}
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return false;
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}
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bool Server::isChannelKnown(const std::string& channel) const
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{
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for(channel_const_it it = _channels.begin(); it < _channels.end(); ++it)
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{
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if(it->getName() == channel)
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return true;
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}
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return false;
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}
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Channel* Server::getChannelByName(const std::string& name)
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{
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for(channel_it it = _channels.begin(); it < _channels.end(); ++it)
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{
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if(it->getName() == name)
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return &*it;
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}
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return NULL;
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}
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unstd::SharedPtr<Client> Server::getClientByName(const std::string& name)
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{
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for(client_it it = _client.begin(); it < _client.end(); ++it)
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{
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if((*it)->getNickName() == name)
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return *it;
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}
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return unstd::SharedPtr<Client>(NULL);
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}
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Server::~Server()
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{
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closeMainSocket();
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}
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}
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