Files
42_irc/srcs/server.cpp
2024-01-25 02:44:47 +01:00

166 lines
5.5 KiB
C++

/******************************************************************************/
/* */
/* ::: :::::::: */
/* server.cpp :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: vvaas <vvaas@student.42angouleme.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/01/21 09:31:17 by maldavid #+# #+# */
/* Updated: 2024/01/25 00:09:16 by vvaas ### ########.fr */
/* */
/******************************************************************************/
#include <server.hpp>
#include <client.hpp>
#include <channel.hpp>
#include <logs.hpp>
#include <cstring>
#include <fcntl.h>
#include <ansi.hpp>
#include <config.hpp>
#include <message.hpp>
namespace irc
{
Server::Server(int port, const std::string& password) : _s_len(sizeof(_s_data)), _password(password), _port(port), _active(true)
{
std::memset(&_s_data, 0, sizeof(sockaddr));
initSocket();
}
void Server::initSocketData()
{
_s_data.sin_family = AF_INET;
_s_data.sin_addr.s_addr = INADDR_ANY;
_s_data.sin_port = htons(_port);
_main_socket = socket(AF_INET, SOCK_STREAM, 0); // AF_INET == IPv4, SOCK_STREAM == TCP
if(_main_socket < 0)
logs::report(log_fatal_error, "socket error");
logs::report(log_message, "socket succesfully started");
}
void Server::initSocket()
{
int opt = 1;
initSocketData();
if(setsockopt(_main_socket, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt)) < 0) // SOL_SOCKET : modify socket only, SO_REUSEADDR : Reusable after program ends
logs::report(log_fatal_error, "setsockopt() error (tout a pete)");
if(bind(_main_socket, reinterpret_cast<sockaddr*>(&_s_data), sizeof(_s_data)) != 0) // Bind _main_socket to localhost
logs::report(log_fatal_error, "bind error");
logs::report(log_message, "bind successful, starting listen loop");
if(listen(_main_socket, MAX_USERS) != 0) // init the listen with MAX_USERS
logs::report(log_fatal_error, "listen error");
logs::report(log_message, "listen queue created successfully");
logs::report(log_message, "server is up and running");
}
void Server::handleInput()
{
char buffer[INPUT_SIZE] = { 0 };
for(std::vector<unstd::SharedPtr<Client> >::iterator it = _client.begin(); it != _client.end(); ++it)
{
if(!FD_ISSET((*it)->getFD(), &_fd_set))
continue;
while(recv((*it)->getFD(), buffer, INPUT_SIZE, 0) > 0) // read() but for socket fd
{
(*it)->newMsgInFlight(buffer);
std::cout << buffer << std::endl;
while(handleMessage(*it));
std::memset(buffer, 0, sizeof(buffer)); // clear the buffer to avoid trash remaining
}
if(recv((*it)->getFD(), buffer, INPUT_SIZE, 0) == 0 || (*it)->disconnectRequired()) // recv return 0 if an user disconnect
{
logs::report(log_message, "User %d disconnected", (*it)->getID());
close((*it)->getFD());
it = _client.erase(it) - 1;
}
}
}
void Server::wait()
{
int tmp;
int fd = 0;
int i = 0;
socklen_t len = sizeof(sockaddr_in);
while(_active)
{
FD_ZERO(&_fd_set);
FD_SET(_main_socket, &_fd_set);
for(std::vector<unstd::SharedPtr<Client> >::iterator it = _client.begin(); it != _client.end(); ++it)
FD_SET((*it)->getFD(), &_fd_set);
tmp = select(MAX_USERS, &_fd_set, NULL, NULL, NULL); // SELECT blocks till a connection or message is received, and let only those in _fd_set
if(tmp < 0 && _main_socket != NULL_SOCKET)
logs::report(log_fatal_error, "select fd error");
if(FD_ISSET(_main_socket, &_fd_set)) // if it's a new connection
{
sockaddr_in cli_sock;
fd = accept(_main_socket, reinterpret_cast<sockaddr*>(&cli_sock), &len); // adds the new connection
if(fd < 0)
logs::report(log_fatal_error, "accept() error");
if(fcntl(fd, F_SETFL, O_NONBLOCK) < 0)
logs::report(log_fatal_error, "fcntl() error");
unstd::SharedPtr<Client> new_client(new Client(fd, cli_sock, i++));
_client.push_back(new_client); // put the client into the vector used in handle_input
logs::report(log_message, "User %d connected", _client.back()->getID());
}
handleInput();
}
}
bool Server::handleMessage(unstd::SharedPtr<Client> client)
{
if(client->getMsgInFlight().empty()) // if there are no commands just return
return false;
const Message msg(client, client->getNextMsg());
if(msg.getCmd() == "NICK")
handleNick(client, msg);
else if(msg.getCmd() == "USER")
handleUser(client, msg);
else if (msg.getCmd() == "PASS")
handlePass(client, msg);
else if(!client->isLogged())
return true;
else if(msg.getCmd() == "QUIT")
handleQuit(client, msg);
else if(msg.getCmd() == "PART") // Not mandatory ?
handlePart(client, msg);
else if(msg.getCmd() == "JOIN")
handleJoin(client, msg);
else if(msg.getCmd() == "INVITE")
handlePrivMsg(client, msg);
else if(msg.getCmd() == "PRIVMSG")
handlePrivMsg(client, msg);
else if(msg.getCmd() == "NOTICE")
handleNotice(client, msg);
else if(msg.getCmd() == "KICK")
handleKick(client, msg);
else if(msg.getCmd() == "TOPIC")
handleTopic(client, msg);
else if(msg.getCmd() == "PING")
handlePing(client, msg);
else if(msg.getCmd() == "MODE")
handleMode(client, msg);
return true;
}
Server::~Server()
{
closeMainSocket();
}
}